The meaningless ramblings of Kim Trammell. Diagnosed with Stage 4 Breast Cancer at the ripe age of 26.
The Litany Against Fear
I will not fear. Fear is the mind killer. Fear is the little death that brings total obliteration. (Frank Herbert)
Monday, December 31, 2007
Mass Effect
I don't usually broadcast to the world how much of a geek I am. Most people who know me are well aware of this fact but I typically do my best to avoid doing or saying anything that reminds people just how geeky I really am. That said, I have to announce that I absolutely love Mass Effect! I've been waiting for this game to come out on the Xbox 360 for a long time now, and since getting it for Christmas I can't go a day without playing it. It is visually amazing, as near to life-like as possible for a game console. When you first begin to create your character it is slightly alarming to see such a lifelike face staring back at you. (Thus illustrating the paradox that the more realistic the characters become the creepier it is to play them.) Once you get over the "whoa" response, you get to make your characters features to your liking. The best part about the game is that it looks cinematic during actual game-play, and my character is in every scene right down to the small scar that I chose when I made her. It is so sweet it makes me giddy. Taking place in space it has a galaxy that you can explore at your whim. You can follow the main plot straight through or go off on your own and visit strange new worlds, and seek out new life and new civilizations. Well, there's really not much of the last two because the worlds that are open to exploration are largely unsettled. It's not limitless, but there is certainly a degree of freedom to the game that is unusual for most console games. The only downside is that it is RPG heavy. In other words, you do a lot of talking to people and no where near as much fighting as games like Halo or Call of Duty, which are all fighting. There's a lot of dialogue and a lot of different choices you can make to direct the dialogue. You can be super nice, an asshole or somewhere in between and the people you talk to will act accordingly. You get the same information no matter how you play it, but the tone of the conversation definately changes and sometimes it is harder to charm the information out of a character then it is to threaten them and vice versa. If you like that sort of game and own a 360 I highly, highly recommend buying Mass Effect. It's just plain awesome. Now I'm off to play! Later!
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